output hex numbers with 0x prefix
Stefan Schuermans

Stefan Schuermans commited on 2017-05-25 16:11:43
Showing 3 changed files, with 4 additions and 4 deletions.

... ...
@@ -41,7 +41,7 @@ int Chain::pixCoord(const Point &pix0, const Point &pixSz,
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   bool err = false;
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   if (mPixels.size() > mPixelCnt) {
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     std::cerr << "too many pixels (" << mPixels.size() << "/"
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-              << mPixelCnt << ") for distributor "
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+              << mPixelCnt << ") for distributor 0x"
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               << std::hex << distriNo << " chain "
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               << std::dec << chainNo << std::endl;
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     err = true;
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@@ -52,7 +52,7 @@ int Distri::pixCoord(const Point &pix0, const Point &pixSz,
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   bool err = false;
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   if (mChains.size() > mChainCnt) {
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     std::cerr << "too many chains (" << mChains.size() << "/"
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-              << mChainCnt << ") for distributor "
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+              << mChainCnt << ") for distributor 0x"
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               << std::hex << mNo << std::endl;
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     err = true;
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   }
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@@ -305,7 +305,7 @@ int createDistri(Distri &distri, const Layer *pLayer, unsigned int pixels)
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 {
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   // must have exactly one object
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   if (pLayer->mObjects.size() != 1) {
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-    std::cerr << "layer of distributor " << std::hex << distri.getNo()
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+    std::cerr << "layer of distributor 0x" << std::hex << distri.getNo()
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               << "contains no object or multiple objects" << std::endl;
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     return -1;
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   }
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@@ -315,7 +315,7 @@ int createDistri(Distri &distri, const Layer *pLayer, unsigned int pixels)
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   std::vector<Layer::Intersection> intersectsNet;
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   gLayerNetwork.getIntersections(pObjDistri, intersectsNet);
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   if (intersectsNet.size() != 1) {
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-    std::cerr << "distributor " << std::hex << distri.getNo()
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+    std::cerr << "distributor 0x" << std::hex << distri.getNo()
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               << "has no network connection or multiple network connections"
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               << std::endl;
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     return -1;
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