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1a209d4
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master
Blinker
src
noarch
Float.cpp
implement frame rate limiter
Stefan Schuermans
commited
1a209d4
at 2014-01-03 00:52:55
Float.cpp
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/* Blinker Copyright 2011-2014 Stefan Schuermans <stefan@blinkenarea.org> Copyleft GNU public license - http://www.gnu.org/copyleft/gpl.html a blinkenarea.org project */ #include <math.h> #include <sstream> #include <string> #include "Float.h" #include "StringParser.h" namespace Blinker { /// constructor Float::Float(): m_float(0.0f) { } /** * @brief parse from string format * @param[in] str string format * @return if parsing was successful */ bool Float::fromStr(const std::string &str) { StringParser parser(str); float fl; if (!parser.floatVal(fl) || !parser.isDone()) return false; m_float = fl; return true; } /** * @brief convert to string format * @return string format */ std::string Float::toStr() const { std::stringstream strm; /* output float manually to get floats with dot as decimal separator for * all locales */ float val = m_float; int exp, dot_pos, e_exp, total_digits, e_scale; // output sign if (val < 0.0f) { strm << '-'; val = -val; } // get exponent exp = floorf(log10f(val)) + 1; val *= pow(0.1f, exp); // fix val into range (1.0,0.1] in case of numerical instabilities if (val >= 1.0f) { val *= 0.1f; exp++; } if (val < 0.1f) { val *= 10.0f; exp--; } // scientific notation if (exp < -3 || exp > 5) { dot_pos = 1; e_exp = exp - 1; } // plain notation else { dot_pos = exp; e_exp = 0; } // digits before dot total_digits = 0; if (dot_pos > 0) { while (dot_pos > 0) { val *= 10.0f; unsigned int digit = (unsigned int)val; val -= digit; strm << (char)('0' + digit); dot_pos--; total_digits++; } } else { strm << '0'; } // decimal dot strm << '.'; // zeros after dot while (dot_pos < 0) { strm << '0'; dot_pos++; } // digits after dot while (total_digits < 7) { val *= 10.0f; unsigned int digit = (unsigned int)val; val -= digit; strm << (char)('0' + digit); total_digits++; } // exponent if (e_exp != 0) { strm << 'e'; // exponent sign if (e_exp < 0) { strm << '-'; e_exp = -e_exp; } // exponent value e_scale = 1; while (e_scale * 10 <= e_exp) e_scale *= 10; do { unsigned int digit = e_exp / e_scale; strm << (char)('0' + digit); e_exp -= digit * e_scale; e_scale /= 10; } while (e_scale > 0); } return strm.str(); } } // namespace Blinker