implemented stream receiver
Stefan Schuermans authored 12 years ago
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1) <html>
2) <head>
3) <title>Blinker - UDPv4 Receiver</title>
4) </head>
5) <body>
6) <h1>Blinker - UDPv4 Receiver</h1>
7) <p>
8) The UDPv4 receiver module reeceives a stream using UDP version 4 across
9) a network.
10) It supports the static and dynamic variants of the BLP, EBLP and MCUF
11) protocols.
12) </p>
13) <h2>Configuration</h2>
14) <p>
15) The configuration of the UDPv4 receiver module with name
16) <code>NAME</code> is located in the <code>udp4receivers/NAME</code>
17) subdirectory.
18) </p>
19) <h3>Output Stream</h3>
20) <p>
21) The file <code>outstream</code> contains the name of the stream to
22) write the received network stream to.
23) </p>
24) <h3>Protocol</h3>
25) <p>
26) The protocol to use is configured in the file <code>protocol</code>.
27) It can contain the string <code>blp</code>, <code>eblp</code> or
28) <code>mcuf</code> to select the BLP, EBLP or MCUF protocol respectively.
29) If the file is not present, all protocols are accepted.
30) </p>
31) <h3>Bind Address</h3>
32) <p>
33) The file <code>bind</code> contains the local address to bind to.
34) It must contain the IP address and the port, i.e. a string
35) <code><IP>:<port></code> (hostnames are not supported).
36) If the local address should be determined automatically, the file
37) can contain <code>0.0.0.0:0</code>.
38) </p>
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