pong: always check all configs
Stefan Schuermans

Stefan Schuermans commited on 2019-07-14 17:51:41
Showing 1 changed files, with 8 additions and 10 deletions.

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@@ -88,16 +88,14 @@ bool Pong::updateConfigGame()
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   // color file was modified -> convert color, return true for update
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   // cfg value file was updated -> read new cfg value, return true for update
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-  if (colorUpdate(m_fileBallColor, m_ballColor) ||
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-      colorUpdate(m_fileLineColor, m_lineColor) ||
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-      colorUpdate(m_filePadColor, m_padColor) ||
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-      colorUpdate(m_fileComputerColor, m_computerColor) ||
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-      colorUpdate(m_fileScoreColor, m_scoreColor) ||
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-      colorUpdate(m_fileGoalColor, m_goalColor) ||
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-      valueUpdate(m_fileDelay, c_delayDescr, m_delay) ||
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-      valueUpdate(m_fileMaxScore, c_maxScoreDescr, m_maxScore)) {
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-    ret = true;
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-  }
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+  if (colorUpdate(m_fileBallColor, m_ballColor)) { ret = true; }
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+  if (colorUpdate(m_fileLineColor, m_lineColor)) { ret = true; }
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+  if (colorUpdate(m_filePadColor, m_padColor)) { ret = true; }
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+  if (colorUpdate(m_fileComputerColor, m_computerColor)) { ret = true; }
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+  if (colorUpdate(m_fileScoreColor, m_scoreColor)) { ret = true; }
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+  if (colorUpdate(m_fileGoalColor, m_goalColor)) { ret = true; }
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+  if (valueUpdate(m_fileDelay, c_delayDescr, m_delay)) { ret = true; }
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+  if (valueUpdate(m_fileMaxScore, c_maxScoreDescr, m_maxScore)) { ret = true; }
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   // sound name file was modified -> re-read sound name, no other update needed
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   soundUpdate(m_fileLeftPlayerSound);
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