tetris: always check all configs
Stefan Schuermans

Stefan Schuermans commited on 2019-07-14 18:04:07
Showing 1 changed files, with 10 additions and 4 deletions.

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@@ -74,10 +74,16 @@ bool Tetris::updateConfigGame()
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   // color file was modified -> convert color, return true for update
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   // cfg value file was updated -> read new cfg value, return true for update
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-  if (colorUpdate(m_fileStoneColor, m_stoneColor) ||
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-      valueUpdate(m_fileDelay, c_delayDescr, m_delay) ||
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-      valueUpdate(m_fileDropDelay, c_dropDelayDescr, m_dropDelay) ||
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-      valueUpdate(m_fileBlinkDelay, c_blinkDelayDescr, m_blinkDelay)) {
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+  if (colorUpdate(m_fileStoneColor, m_stoneColor)) {
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+    ret = true;
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+  }
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+  if (valueUpdate(m_fileDelay, c_delayDescr, m_delay)) {
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+    ret = true;
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+  }
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+  if (valueUpdate(m_fileDropDelay, c_dropDelayDescr, m_dropDelay)) {
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+    ret = true;
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+  }
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+  if (valueUpdate(m_fileBlinkDelay, c_blinkDelayDescr, m_blinkDelay)) {
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     ret = true;
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   }
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