Stefan Schuermans commited on 2019-08-14 19:58:48
Showing 10 changed files, with 132 additions and 41 deletions.
| ... | ... |
@@ -62,27 +62,48 @@ |
| 62 | 62 |
<tr><td><code>backgroundColor</code></td> |
| 63 | 63 |
<td></td> |
| 64 | 64 |
<td>background of the tetris field</td></tr> |
| 65 |
+ <tr><td><code>fixedIColor</code></td> |
|
| 66 |
+ <td></td> |
|
| 67 |
+ <td>fixed stones of type "I"</td></tr> |
|
| 68 |
+ <tr><td><code>fixedJColor</code></td> |
|
| 69 |
+ <td></td> |
|
| 70 |
+ <td>fixed stones of type "J"</td></tr> |
|
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+ <tr><td><code>fixedLColor</code></td> |
|
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+ <td></td> |
|
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+ <td>fixed stones of type "L"</td></tr> |
|
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+ <tr><td><code>fixedOColor</code></td> |
|
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+ <td></td> |
|
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+ <td>fixed stones of type "O"</td></tr> |
|
| 77 |
+ <tr><td><code>fixedSColor</code></td> |
|
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+ <td></td> |
|
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+ <td>fixed stones of type "S"</td></tr> |
|
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+ <tr><td><code>fixedTColor</code></td> |
|
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+ <td></td> |
|
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+ <td>fixed stones of type "T"</td></tr> |
|
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+ <tr><td><code>fixedZColor</code></td> |
|
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+ <td></td> |
|
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+ <td>fixed stones of type "Z"</td></tr> |
|
| 65 | 86 |
<tr><td><code>stoneIColor</code></td> |
| 66 | 87 |
<td></td> |
| 67 |
- <td>stones of type "I" (falling and fixed)</td></tr> |
|
| 88 |
+ <td>active stones of type "I"</td></tr> |
|
| 68 | 89 |
<tr><td><code>stoneJColor</code></td> |
| 69 | 90 |
<td></td> |
| 70 |
- <td>stones of type "J" (falling and fixed)</td></tr> |
|
| 91 |
+ <td>active stones of type "J"</td></tr> |
|
| 71 | 92 |
<tr><td><code>stoneLColor</code></td> |
| 72 | 93 |
<td></td> |
| 73 |
- <td>stones of type "L" (falling and fixed)</td></tr> |
|
| 94 |
+ <td>active stones of type "L"</td></tr> |
|
| 74 | 95 |
<tr><td><code>stoneOColor</code></td> |
| 75 | 96 |
<td></td> |
| 76 |
- <td>stones of type "O" (falling and fixed)</td></tr> |
|
| 97 |
+ <td>active stones of type "O"</td></tr> |
|
| 77 | 98 |
<tr><td><code>stoneSColor</code></td> |
| 78 | 99 |
<td></td> |
| 79 |
- <td>stones of type "S" (falling and fixed)</td></tr> |
|
| 100 |
+ <td>active stones of type "S"</td></tr> |
|
| 80 | 101 |
<tr><td><code>stoneTColor</code></td> |
| 81 | 102 |
<td></td> |
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- <td>stones of type "T" (falling and fixed)</td></tr> |
|
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+ <td>active stones of type "T"</td></tr> |
|
| 83 | 104 |
<tr><td><code>stoneZColor</code></td> |
| 84 | 105 |
<td></td> |
| 85 |
- <td>stones of type "Z" (falling and fixed)</td></tr> |
|
| 106 |
+ <td>active stones of type "Z"</td></tr> |
|
| 86 | 107 |
</table> |
| 87 | 108 |
</p> |
| 88 | 109 |
<h3>Delays</h3> |
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+C00000 |
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+C0C000 |
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+C000C0 |
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+2020C0 |
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+00C0C0 |
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+00C000 |
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+C06000 |
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@@ -43,6 +43,13 @@ Tetris::Tetris(const std::string &name, Mgrs &mgrs, const Directory &dirBase): |
| 43 | 43 |
m_fileStoneOColor(dirBase.getFile("stoneOColor")),
|
| 44 | 44 |
m_fileStoneZColor(dirBase.getFile("stoneZColor")),
|
| 45 | 45 |
m_fileStoneSColor(dirBase.getFile("stoneSColor")),
|
| 46 |
+ m_fileFixedIColor(dirBase.getFile("fixedIColor")),
|
|
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+ m_fileFixedLColor(dirBase.getFile("fixedLColor")),
|
|
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+ m_fileFixedJColor(dirBase.getFile("fixedJColor")),
|
|
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+ m_fileFixedTColor(dirBase.getFile("fixedTColor")),
|
|
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+ m_fileFixedOColor(dirBase.getFile("fixedOColor")),
|
|
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+ m_fileFixedZColor(dirBase.getFile("fixedZColor")),
|
|
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+ m_fileFixedSColor(dirBase.getFile("fixedSColor")),
|
|
| 46 | 53 |
m_fileDelay(dirBase.getFile("delay")),
|
| 47 | 54 |
m_fileDropDelay(dirBase.getFile("dropDelay")),
|
| 48 | 55 |
m_fileBlinkDelay(dirBase.getFile("blinkDelay")),
|
| ... | ... |
@@ -86,13 +93,48 @@ void Tetris::updateConfigGame(bool &doReinit, bool &doRedraw) |
| 86 | 93 |
(void)doReinit; |
| 87 | 94 |
|
| 88 | 95 |
// color file was modified -> convert color, ask for redraw |
| 89 |
- if (colorUpdate(m_fileStoneIColor, 255, m_stoneColors[StoneI])) { doRedraw = true; }
|
|
| 90 |
- if (colorUpdate(m_fileStoneLColor, 255, m_stoneColors[StoneL])) { doRedraw = true; }
|
|
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- if (colorUpdate(m_fileStoneJColor, 255, m_stoneColors[StoneJ])) { doRedraw = true; }
|
|
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- if (colorUpdate(m_fileStoneTColor, 255, m_stoneColors[StoneT])) { doRedraw = true; }
|
|
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- if (colorUpdate(m_fileStoneOColor, 255, m_stoneColors[StoneO])) { doRedraw = true; }
|
|
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- if (colorUpdate(m_fileStoneZColor, 255, m_stoneColors[StoneZ])) { doRedraw = true; }
|
|
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- if (colorUpdate(m_fileStoneSColor, 255, m_stoneColors[StoneS])) { doRedraw = true; }
|
|
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+ if (colorUpdate(m_fileStoneIColor, 255, m_stoneColors[Active][StoneI])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileStoneLColor, 255, m_stoneColors[Active][StoneL])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileStoneJColor, 255, m_stoneColors[Active][StoneJ])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileStoneTColor, 255, m_stoneColors[Active][StoneT])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileStoneOColor, 255, m_stoneColors[Active][StoneO])) {
|
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+ doRedraw = true; |
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+ } |
|
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+ if (colorUpdate(m_fileStoneZColor, 255, m_stoneColors[Active][StoneZ])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileStoneSColor, 255, m_stoneColors[Active][StoneS])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedIColor, 192, m_stoneColors[Fixed][StoneI])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedLColor, 192, m_stoneColors[Fixed][StoneL])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedJColor, 192, m_stoneColors[Fixed][StoneJ])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedTColor, 192, m_stoneColors[Fixed][StoneT])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedOColor, 192, m_stoneColors[Fixed][StoneO])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedZColor, 192, m_stoneColors[Fixed][StoneZ])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
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+ if (colorUpdate(m_fileFixedSColor, 192, m_stoneColors[Fixed][StoneS])) {
|
|
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+ doRedraw = true; |
|
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+ } |
|
| 96 | 138 |
|
| 97 | 139 |
// delay cfg value file was updated -> read new delay cfg value, no re-* |
| 98 | 140 |
valueUpdate(m_fileDelay, c_delayDescr, m_delay); |
| ... | ... |
@@ -177,7 +219,7 @@ void Tetris::opConnRecvKey(OpConn *pConn, char key) |
| 177 | 219 |
if (checkStoneFit(m_stone, m_rot, m_posY, m_posX - 1)) {
|
| 178 | 220 |
wipeStone(m_stone, m_rot, m_posY, m_posX); |
| 179 | 221 |
m_posX -= 1; |
| 180 |
- drawStone(m_stone, m_rot, m_posY, m_posX); // TODO: active color |
|
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+ drawStone(m_stone, m_rot, m_posY, m_posX, Active); |
|
| 181 | 223 |
sendFrame(); |
| 182 | 224 |
} |
| 183 | 225 |
return; |
| ... | ... |
@@ -188,7 +230,7 @@ void Tetris::opConnRecvKey(OpConn *pConn, char key) |
| 188 | 230 |
if (checkStoneFit(m_stone, m_rot, m_posY, m_posX + 1)) {
|
| 189 | 231 |
wipeStone(m_stone, m_rot, m_posY, m_posX); |
| 190 | 232 |
m_posX += 1; |
| 191 |
- drawStone(m_stone, m_rot, m_posY, m_posX); // TODO: active color |
|
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+ drawStone(m_stone, m_rot, m_posY, m_posX, Active); |
|
| 192 | 234 |
sendFrame(); |
| 193 | 235 |
} |
| 194 | 236 |
return; |
| ... | ... |
@@ -203,7 +245,7 @@ void Tetris::opConnRecvKey(OpConn *pConn, char key) |
| 203 | 245 |
if (checkStoneFit(m_stone, new_rot, m_posY, m_posX)) {
|
| 204 | 246 |
wipeStone(m_stone, m_rot, m_posY, m_posX); |
| 205 | 247 |
m_rot = new_rot; |
| 206 |
- drawStone(m_stone, m_rot, m_posY, m_posX); // TODO: active color |
|
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+ drawStone(m_stone, m_rot, m_posY, m_posX, Active); |
|
| 207 | 249 |
sendFrame(); |
| 208 | 250 |
} |
| 209 | 251 |
return; |
| ... | ... |
@@ -218,7 +260,7 @@ void Tetris::opConnRecvKey(OpConn *pConn, char key) |
| 218 | 260 |
if (checkStoneFit(m_stone, new_rot, m_posY, m_posX)) {
|
| 219 | 261 |
wipeStone(m_stone, m_rot, m_posY, m_posX); |
| 220 | 262 |
m_rot = new_rot; |
| 221 |
- drawStone(m_stone, m_rot, m_posY, m_posX); // TODO: active color |
|
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+ drawStone(m_stone, m_rot, m_posY, m_posX, Active); |
|
| 222 | 264 |
sendFrame(); |
| 223 | 265 |
} |
| 224 | 266 |
return; |
| ... | ... |
@@ -265,13 +307,20 @@ void Tetris::opConnClose(OpConn *pConn) |
| 265 | 307 |
void Tetris::reinitialize() |
| 266 | 308 |
{
|
| 267 | 309 |
// convert colors |
| 268 |
- color2data(m_fileStoneIColor, 255, m_stoneColors[StoneI]); |
|
| 269 |
- color2data(m_fileStoneLColor, 255, m_stoneColors[StoneL]); |
|
| 270 |
- color2data(m_fileStoneJColor, 255, m_stoneColors[StoneJ]); |
|
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- color2data(m_fileStoneTColor, 255, m_stoneColors[StoneT]); |
|
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- color2data(m_fileStoneOColor, 255, m_stoneColors[StoneO]); |
|
| 273 |
- color2data(m_fileStoneZColor, 255, m_stoneColors[StoneZ]); |
|
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- color2data(m_fileStoneSColor, 255, m_stoneColors[StoneS]); |
|
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+ color2data(m_fileStoneIColor, 255, m_stoneColors[Active][StoneI]); |
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+ color2data(m_fileStoneLColor, 255, m_stoneColors[Active][StoneL]); |
|
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+ color2data(m_fileStoneJColor, 255, m_stoneColors[Active][StoneJ]); |
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+ color2data(m_fileStoneTColor, 255, m_stoneColors[Active][StoneT]); |
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+ color2data(m_fileStoneOColor, 255, m_stoneColors[Active][StoneO]); |
|
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+ color2data(m_fileStoneZColor, 255, m_stoneColors[Active][StoneZ]); |
|
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+ color2data(m_fileStoneSColor, 255, m_stoneColors[Active][StoneS]); |
|
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+ color2data(m_fileFixedIColor, 255, m_stoneColors[Fixed][StoneI]); |
|
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+ color2data(m_fileFixedLColor, 255, m_stoneColors[Fixed][StoneL]); |
|
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+ color2data(m_fileFixedJColor, 255, m_stoneColors[Fixed][StoneJ]); |
|
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+ color2data(m_fileFixedTColor, 255, m_stoneColors[Fixed][StoneT]); |
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+ color2data(m_fileFixedOColor, 255, m_stoneColors[Fixed][StoneO]); |
|
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+ color2data(m_fileFixedZColor, 255, m_stoneColors[Fixed][StoneZ]); |
|
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+ color2data(m_fileFixedSColor, 255, m_stoneColors[Fixed][StoneS]); |
|
| 275 | 324 |
|
| 276 | 325 |
// get values |
| 277 | 326 |
valueFromFile(m_fileDelay, c_delayDescr, m_delay); |
| ... | ... |
@@ -313,14 +362,14 @@ void Tetris::redraw() |
| 313 | 362 |
if (! (m_blinking & 1) || ! m_rowsBlink.at(y)) {
|
| 314 | 363 |
for (int x = 0; x < m_width; ++x, ++i) {
|
| 315 | 364 |
if (m_field.at(i) >= 0) {
|
| 316 |
- pixel(y, x, m_stoneColors[m_field.at(i)]); |
|
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+ pixel(y, x, m_stoneColors[Fixed][m_field.at(i)]); |
|
| 317 | 366 |
} |
| 318 | 367 |
} |
| 319 | 368 |
} |
| 320 | 369 |
} |
| 321 | 370 |
|
| 322 | 371 |
// draw current stone |
| 323 |
- drawStone(m_stone, m_rot, m_posY, m_posX); |
|
| 372 |
+ drawStone(m_stone, m_rot, m_posY, m_posX, Active); |
|
| 324 | 373 |
|
| 325 | 374 |
// send updated image buffer as frame |
| 326 | 375 |
sendFrame(); |
| ... | ... |
@@ -401,14 +450,14 @@ void Tetris::timeStone() |
| 401 | 450 |
// move stone down by one pixel |
| 402 | 451 |
wipeStone(m_stone, m_rot, m_posY, m_posX); |
| 403 | 452 |
m_posY += 1; |
| 404 |
- drawStone(m_stone, m_rot, m_posY, m_posX); // TODO: active color |
|
| 453 |
+ drawStone(m_stone, m_rot, m_posY, m_posX, Active); |
|
| 405 | 454 |
} |
| 406 | 455 |
|
| 407 | 456 |
// stone cannot move down by one pixel |
| 408 | 457 |
else {
|
| 409 | 458 |
// add stone permanently to field at current position |
| 410 | 459 |
freezeStone(m_stone, m_rot, m_posY, m_posX); |
| 411 |
- drawStone(m_stone, m_rot, m_posY, m_posX); // TODO: frozen color |
|
| 460 |
+ drawStone(m_stone, m_rot, m_posY, m_posX, Fixed); |
|
| 412 | 461 |
|
| 413 | 462 |
// overflow of game field -> game over |
| 414 | 463 |
if (checkStoneOverflow(m_stone, m_rot, m_posY, m_posX)) {
|
| ... | ... |
@@ -589,9 +638,9 @@ void Tetris::freezeStone(int stone, int rot, int y, int x) |
| 589 | 638 |
} |
| 590 | 639 |
|
| 591 | 640 |
/// draw a stone to image buffer |
| 592 |
-void Tetris::drawStone(int stone, int rot, int y, int x) |
|
| 641 |
+void Tetris::drawStone(int stone, int rot, int y, int x, State state) |
|
| 593 | 642 |
{
|
| 594 |
- colorStone(stone, rot, y, x, m_stoneColors[stone]); |
|
| 643 |
+ colorStone(stone, rot, y, x, m_stoneColors[state][stone]); |
|
| 595 | 644 |
} |
| 596 | 645 |
|
| 597 | 646 |
/// wipe a stone from image buffer (i.e. replace it with background color) |
| ... | ... |
@@ -43,7 +43,14 @@ protected: |
| 43 | 43 |
StoneO, |
| 44 | 44 |
StoneZ, |
| 45 | 45 |
StoneS, |
| 46 |
- StoneCnt // not an index, but number of stones |
|
| 46 |
+ StoneCnt ///< not an index, but number of stones |
|
| 47 |
+ }; |
|
| 48 |
+ |
|
| 49 |
+ /// stone state |
|
| 50 |
+ enum State {
|
|
| 51 |
+ Active, ///< stone is falling |
|
| 52 |
+ Fixed, ///< stone is fixed part of field |
|
| 53 |
+ StateCnt ///< not an index, but number of stone states |
|
| 47 | 54 |
}; |
| 48 | 55 |
|
| 49 | 56 |
/// coordinates of a pixel part of a stone |
| ... | ... |
@@ -168,7 +175,7 @@ protected: |
| 168 | 175 |
void freezeStone(int stone, int rot, int y, int x); |
| 169 | 176 |
|
| 170 | 177 |
/// draw a stone to image buffer |
| 171 |
- void drawStone(int stone, int rot, int y, int x); |
|
| 178 |
+ void drawStone(int stone, int rot, int y, int x, State state); |
|
| 172 | 179 |
|
| 173 | 180 |
/// wipe a stone from image buffer (i.e. replace it with background color) |
| 174 | 181 |
void wipeStone(int stone, int rot, int y, int x); |
| ... | ... |
@@ -196,13 +203,20 @@ protected: |
| 196 | 203 |
/// descriptor for delay value at end of game |
| 197 | 204 |
static ValueDescr const c_gameOverDelayDescr; |
| 198 | 205 |
|
| 199 |
- ColorFile m_fileStoneIColor; ///< color file for I stone color |
|
| 200 |
- ColorFile m_fileStoneLColor; ///< color file for L stone color |
|
| 201 |
- ColorFile m_fileStoneJColor; ///< color file for J stone color |
|
| 202 |
- ColorFile m_fileStoneTColor; ///< color file for T stone color |
|
| 203 |
- ColorFile m_fileStoneOColor; ///< color file for O stone color |
|
| 204 |
- ColorFile m_fileStoneZColor; ///< color file for Z stone color |
|
| 205 |
- ColorFile m_fileStoneSColor; ///< color file for S stone color |
|
| 206 |
+ ColorFile m_fileStoneIColor; ///< color file for active I stone color |
|
| 207 |
+ ColorFile m_fileStoneLColor; ///< color file for active L stone color |
|
| 208 |
+ ColorFile m_fileStoneJColor; ///< color file for active J stone color |
|
| 209 |
+ ColorFile m_fileStoneTColor; ///< color file for active T stone color |
|
| 210 |
+ ColorFile m_fileStoneOColor; ///< color file for active O stone color |
|
| 211 |
+ ColorFile m_fileStoneZColor; ///< color file for active Z stone color |
|
| 212 |
+ ColorFile m_fileStoneSColor; ///< color file for active S stone color |
|
| 213 |
+ ColorFile m_fileFixedIColor; ///< color file for fixed I stone color |
|
| 214 |
+ ColorFile m_fileFixedLColor; ///< color file for fixed L stone color |
|
| 215 |
+ ColorFile m_fileFixedJColor; ///< color file for fixed J stone color |
|
| 216 |
+ ColorFile m_fileFixedTColor; ///< color file for fixed T stone color |
|
| 217 |
+ ColorFile m_fileFixedOColor; ///< color file for fixed O stone color |
|
| 218 |
+ ColorFile m_fileFixedZColor; ///< color file for fixed Z stone color |
|
| 219 |
+ ColorFile m_fileFixedSColor; ///< color file for fixed S stone color |
|
| 206 | 220 |
UIntFile m_fileDelay; ///< file for initial delay in ms per frame |
| 207 | 221 |
UIntFile m_fileDropDelay; ///< file for delay while dropping (ms/frame) |
| 208 | 222 |
UIntFile m_fileBlinkDelay; ///< file for delay while blinking (ms/frame) |
| ... | ... |
@@ -212,7 +226,7 @@ protected: |
| 212 | 226 |
NameFile m_fileRowCompleteSound; ///< "row complete" sound name file |
| 213 | 227 |
NameFile m_fileGameOverSound; ///< "game over" sound name file |
| 214 | 228 |
|
| 215 |
- ColorData m_stoneColors[StoneCnt]; ///< stone colors |
|
| 229 |
+ ColorData m_stoneColors[StateCnt][StoneCnt]; ///< stone colors |
|
| 216 | 230 |
|
| 217 | 231 |
unsigned int m_delay; ///< initial delay in ms per frame |
| 218 | 232 |
unsigned int m_dropDelay; ///< delay while dropping in ms per frame |
| 219 | 233 |