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udp4receiver.html
implemented stream receiver
Stefan Schuermans
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98f2233
at 2011-12-21 22:47:08
udp4receiver.html
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<html> <head> <title>Blinker - UDPv4 Receiver</title> </head> <body> <h1>Blinker - UDPv4 Receiver</h1> <p> The UDPv4 receiver module reeceives a stream using UDP version 4 across a network. It supports the static and dynamic variants of the BLP, EBLP and MCUF protocols. </p> <h2>Configuration</h2> <p> The configuration of the UDPv4 receiver module with name <code>NAME</code> is located in the <code>udp4receivers/NAME</code> subdirectory. </p> <h3>Output Stream</h3> <p> The file <code>outstream</code> contains the name of the stream to write the received network stream to. </p> <h3>Protocol</h3> <p> The protocol to use is configured in the file <code>protocol</code>. It can contain the string <code>blp</code>, <code>eblp</code> or <code>mcuf</code> to select the BLP, EBLP or MCUF protocol respectively. If the file is not present, all protocols are accepted. </p> <h3>Bind Address</h3> <p> The file <code>bind</code> contains the local address to bind to. It must contain the IP address and the port, i.e. a string <code><IP>:<port></code> (hostnames are not supported). If the local address should be determined automatically, the file can contain <code>0.0.0.0:0</code>. </p> <h3>Source address</h3> <p> The file <code>source</code> contains the source address as a string <code><IP>:<port></code> (hostnames are not supported). <br> If the source address file exists, only a stream from the specified address is accepted. Otherwise, the stream can be sent from any address. <br> If both the source address and the protocol are given, dynamic stream request packets are sent to the source address. </p> </body> </html>