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1a209d4
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master
Blinker
src
linux
Udp6Sock.h
implement frame rate limiter
Stefan Schuermans
commited
1a209d4
at 2014-01-03 00:52:55
Udp6Sock.h
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/* Blinker Copyright 2011-2014 Stefan Schuermans <stefan@blinkenarea.org> Copyleft GNU public license - http://www.gnu.org/copyleft/gpl.html a blinkenarea.org project */ #ifndef UDP6SOCK_H #define UDP6SOCK_H #include <string> #include "Io.h" #include "Udp6Addr.h" namespace Blinker { /** * @brief UDP v6 socket * * UDP v6 socket in non-blocking mode with address re-usage enabled */ class Udp6Sock: public Io { public: /// constructor Udp6Sock(); /// destructor ~Udp6Sock(); private: /// copy constructor disabled Udp6Sock(const Udp6Sock &that); /// assignment operator disabled const Udp6Sock & operator=(const Udp6Sock &that); public: /** * @brief get address the socket is bound to * @param[out] addr local addess the socket is bound to * @return if local address could be obtained */ bool getAddr(Udp6Addr &addr); /** * @brief bind socket * @param[in] addr local address to bind to * @return if binding succeeded */ bool bind(const Udp6Addr &addr); /** * @brief send to socket * @param[in] data data to send in message * @param[in] addr address the message should be sent to * @return if the message could be sent */ bool send(const std::string &data, const Udp6Addr &addr); /** * @brief receive from socket * @param[out] data data in received message * @param[out] addr address the message has been received from * @return if a message has been received */ bool recv(std::string &data, Udp6Addr &addr); }; // class UdpSock } // namespace Blinker #endif // #ifndef UDP6SOCK_H