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9eeb24a
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master
Blinker
src
common
SipPhone.h
implement common sound dir, add some sounds
Stefan Schuermans
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9eeb24a
at 2019-09-01 13:45:33
SipPhone.h
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/* Blinker Copyright 2011-2019 Stefan Schuermans <stefan@blinkenarea.org> Copyleft GNU public license - http://www.gnu.org/copyleft/gpl.html a blinkenarea.org project */ #ifndef BLINKER_SIPPHONE_H #define BLINKER_SIPPHONE_H #include <condition_variable> #include <mutex> #include <string> #include <thread> #include <vector> #include "Directory.h" #include "File.h" #include "Module.h" #include "NameFile.h" #include "OpConn.h" #include "OpConnIf.h" #include "Time.h" #include "TimeCallee.h" namespace Blinker { /// SIP phone connector class SipPhone: public Module, public OpConnIf, public TimeCallee { public: /// configuration data for worker struct ConfigData { std::vector<Directory> soundDirs; ///< dirs for sound files (1st = hi prio) std::string logFileName; ///< base name of log file }; /// data shared between linphone thread and main Blinker thread struct SharedData { /// protection for this structure std::mutex mtx; /// worker threads waits on this condition, related mutex is g_mtx std::condition_variable cond; /// Blinker -> SIP //@{ bool run; ///< whether to keep worker running (false = exit) bool reregister; ///< flag to trigger (re-)registration std::string server; ///< SIP server, empty means invalid std::string username; ///< SIP username, empty = no auth std::string password; ///< SIP password, empty = no auth bool reqPlay; ///< flag to trigger playing sound std::string reqPlayName; ///< name of sound to play bool hangup; ///< flag to trigger hangup of phone call //@} /// SIP -> Blinker //@{ bool accepted; ///< flag for incoming/accepted phone call std::string dtmf; ///< DTMF keys received bool terminated; ///< flag for phone call is terminated //@} }; public: /** * @brief global initialization (call once before using this class) * @param[in] globalLogDir directory for global SIP log files */ static void init(const Directory &globalLogDir); public: /** * @brief constructor * @param[in] name module name * @param[in] mgrs managers * @param[in] dirBase base directory */ SipPhone(const std::string &name, Mgrs &mgrs, const Directory &dirBase); /// virtual destructor virtual ~SipPhone(); private: /// copy constructor disabled SipPhone(const SipPhone &that); /// assignment operator disabled const SipPhone & operator=(const SipPhone &that); public: /// check for update of configuration virtual void updateConfig(); /// callback when requested time reached virtual void timeCall(); /** * @brief key command received on operator connection * @param[in] pConn operator connection object * @param[in] key key that was pressed */ virtual void opConnRecvKey(OpConn *pConn, char key); /** * @brief play command received on operator connection * @param[in] pConn operator connection object * @param[in] sound name of sound to play */ virtual void opConnRecvPlay(OpConn *pConn, const std::string &sound); /** * @brief operator connection is closed * @param[in] pConn operator connection object * * The connection may not be used for sending any more in this callback. */ virtual void opConnClose(OpConn *pConn); protected: /// (re-)register with SIP server void sipRegister(); /// deregister with SIP server void sipDeregister(); protected: NameFile m_fileServer; ///< name of SIP server NameFile m_fileUsername; ///< SIP username NameFile m_filePassword; ///< SIP password NameFile m_fileTarget; ///< target operator interface name to connect to ConfigData m_configData; ///< configuration data for worker std::thread m_worker; ///< worker thread SharedData m_sharedData; ///< data shared between worker and main OpConn *m_curConn; ///< current connection }; // class SipPhone } // namespace Blinker #endif // #ifndef BLINKER_SIPPHONE_H