<html><head><title>Blinker - UDPv6 Receiver</title></head><body><h1>Blinker - UDPv6 Receiver</h1><p>The UDPv6 receiver module receives a stream using UDP version 4 acrossa network.It supports the static and dynamic variants of the BLP, EBLP and MCUFprotocols.</p><h2>Configuration</h2><p>The configuration of the UDPv6 receiver module with name<code>NAME</code> is located in the <code>udp4receivers/NAME</code>subdirectory.</p><h3>Output Stream</h3><p>The file <code>outstream</code> contains the name of the stream towrite the received network stream to.</p><h3>Protocol</h3><p>The protocol to use is configured in the file <code>protocol</code>.It can contain the string <code>blp</code>, <code>eblp</code> or<code>mcuf</code> to select the BLP, EBLP or MCUF protocol respectively.If the file is not present, all protocols are accepted.</p><h3>Bind Address</h3><p>The file <code>bind</code> contains the local address to bind to.It must contain the IPv6 address and the port, i.e. a string<code>[<IPv6>]:<port></code> (hostnames are not supported).If the local address should be determined automatically, the filecan contain <code>[::]:0</code>.</p><h3>Source Address</h3><p>The file <code>source</code> contains the source addressas a string <code>[<IPv6>]:<port></code>(hostnames are not supported).<br>If the source address file exists, only a stream from the specifiedaddress is accepted.Otherwise, the stream can be sent from any address.<br>If both the source address and the protocol are given, dynamicstream request packets are sent to the source address.</p>