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Blinker
doc
udp6sender.html
IPv6 support
Stefan Schuermans
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23e6634
at 2013-12-30 13:58:19
udp6sender.html
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<html> <head> <title>Blinker - UDPv6 Sender</title> </head> <body> <h1>Blinker - UDPv6 Sender</h1> <p> The UDPv6 sender module sends a stream using UDP version 4 across a network. It supports the static and dynamic variants of the BLP, EBLP and MCUF protocols. </p> <h2>Configuration</h2> <p> The configuration of the UDPv6 sender module with name <code>NAME</code> is located in the <code>udp4senders/NAME</code> subdirectory. </p> <h3>Input Stream</h3> <p> The file <code>instream</code> contains the name of the stream to read. The frames received from this stream are sent over the network. </p> <h3>Protocol</h3> <p> The protocol to use is configured in the file <code>protocol</code>. It can contain the string <code>blp</code>, <code>eblp</code> or <code>mcuf</code> to select the BLP, EBLP or MCUF protocol respectively. </p> <h3>Bind Address</h3> <p> The file <code>bind</code> contains the local address to bind to. It must contain the IP address and the port, i.e. a string <code><IP>:<port></code> (hostnames are not supported). If the local address should be determined automatically, the file can contain <code>[::]:0</code>. </p> <h3>Static Destinations</h3> <p> Static destinations to supply with a network stream in the configured protocol can be configured in the subdirectory <code>destinations</code>. <br> Each static destination is configured in an own subdirectory. E.g. the configuration for a static destination with name <code>local</code> resides in the subdirectory <code>destinations/local</code>. </p> <p> The configuration inside a static destination consists of the following settings: </p> <h4>Destination Address</h4> <p> The file <code>addr</code> contains the destination address as a string <code><IP>:<port></code> (hostnames are not supported). </p> </body> </html>